Center Benefits -
Chapter 1 Introduction to Computer Graphics and 3D
Chapter 2 Jumping in Headfirst, with Both Feet
Chapter 3 The Autodesk Maya 2014 Interface
Chapter 4 Beginning Polygonal Modeling
Chapter 5 Modeling with NURBS Surfaces and Deformers
Chapter 6 Practical Experience
Chapter 7 Autodesk Maya Shading and Texturing
Chapter 8 Introduction to Animation
Chapter 9 More Animation!
Chapter 10 Autodesk Maya Lighting
Chapter 11 Autodesk Maya Rendering
Chapter 12 Autodesk Maya Dynamics and Effects
To ensure your success, you must have a basic understanding of your computer's operating system. For example, you should know how to launch an application, create and save files, and copy files from CDs and other media. Knowledge of Photoshop & Flash is an added advantage.
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